Available
Price
Game facts
BoardGameGeek
Players
3-10
Play time
30-60 min
Age
10+
Published
2016
Weight
1.00 / 5
BGG rating
5.35 / 10
(196 votes)
Rank
#28350
Language
Unplayable in another language
Designers
Tony Pellerito
Publishers
Dyce Games, Player Ten
Overview
Everything good comes at a cost. What are you willing to live with? Win by playing your best perk and poisoning your neighbors. Each round of play starts by choosing a judge. The remaining players will play a perk face-down(a white card that contains "good stuff") that they think the judge will like. After every player plays a perk, the players continue to play poisons face-down (a green card that conversely contains "bad stuff") on their neighbor's perks. After everyone has played their cards, it's time for the judge to read all the choices aloud and pick his poison! The winning perk gets a point and play continues by rotating the role of the judge.
Available Items
Available
Price
Game facts
BoardGameGeek
Players
3-10
Play time
30-60 min
Age
10+
Published
2016
Weight
1.00 / 5
BGG rating
5.35 / 10
(196 votes)
Rank
#28350
Language
Unplayable in another language
Designers
Tony Pellerito
Publishers
Dyce Games, Player Ten
Overview
Everything good comes at a cost. What are you willing to live with? Win by playing your best perk and poisoning your neighbors. Each round of play starts by choosing a judge. The remaining players will play a perk face-down(a white card that contains "good stuff") that they think the judge will like. After every player plays a perk, the players continue to play poisons face-down (a green card that conversely contains "bad stuff") on their neighbor's perks. After everyone has played their cards, it's time for the judge to read all the choices aloud and pick his poison! The winning perk gets a point and play continues by rotating the role of the judge.







